Bowen Research conducts studies on important marketing issues related to games, web and mobile. For more information on any of the studies shown here, or to inquire about conducting a study, please contact us.
An in-depth study based on 75 individual interviews. What do consumers feel about the interface for their cell phone — the menus, buttons, and process of learning? Intense frustration and numerous issues were uncovered.
According to some data from Bowen Research, more than one-third of adults over the age of 30 can't stand their cell phones. Why? They can't seem to figure them out. Those under 30 don't have the same problems. Are younger users better suited to some technologies?...
I could tell something was wrong as soon as I saw my friend's eyes. It was back in 1997, and he'd been playing the recently released Final Fantasy VII. That afternoon, he'd gotten to a famously shocking scene in which Aerith, a beloved young magician girl, is suddenly and viciously murdered...
Bowen Research recently conducted a national online survey on the impact of emotion in videogames. How important is emotion to videogame commercial and artistic success? This is an important topic for anyone who develops or markets electronic entertainment...
It seems more video gamers are getting misty-eyed these days, and it's not because they're lonely. A study by Bowen Research, a firm that studies consumer attitudes and behavior regarding high tech products, found that more than two-thirds of 535 gamers surveyed felt their games delivered as much emotional impact, if not more, than movies, music or books....
In Hugh Bowen's study Videogames: The Impact of Emotion, five hundred gamers discussed the depth of their emotional connection to games, as well as their overwhelming belief that the genre is an art form in the making...
Hugh Bowen said his firm conducted the study to determine what impact email promotion was having on gamers. Marketers fear that spam and other concerns have made email marketing, while inexpensive, less effective than it once was. "The main thing we found is the young men value the opportunity to provide feedback on products under development, which is second only to discount offers," Bowen said. "This is exactly what 1-to-1 marketing proponents have been saying, and this is certainly vindication of that idea."...